3D Artist for virtual reality and design for marketing, oriented for mobile and web devices.
Modeling of environments, sets, props and texturing for their import into Unreal Engine.
Modeling, texturing and look dev. for the animated short 3D Screensaver during the Master's study period at Trazos school.
Modeling and texturing of assets for video games, in an Orenji Games project.
Modeling of characters and assets for animated short film.